Humans need a few basic things to survive- air, water, food, heat, shelter- but just surviving isn’t really enough. We also need familiarity, a little comfort, interaction, a small place of our own. When it comes to designing space habitat modules, engineers have that first set of basic needs covered, but figuring out the how to incorporate those other things, that not only keep an astronaut alive, but also mentally healthy and happy, is a little more complicated. The funniest and coolest science writer in the world, Mary Roach guides us through the evolution of space habitat modules and how far design can be optimized for zero g before astronauts start to lose it.
Stay up-to-date with the latest news, stories and insider events.
You’ve signed up to receive emails. Please check your email for a welcome confirmation.