3G Summit: Public Forum on The Future of Girls, Gaming and Gender

3G Summit: Public Forum on The Future of Girls, Gaming and Gender
ISWG/file
3G Summit: Public Forum on The Future of Girls, Gaming and Gender
ISWG/file

3G Summit: Public Forum on The Future of Girls, Gaming and Gender

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The 3G Summit is a 4-day initiative that convenes 50 urban teenage girls with five leading women game designers and scholars for intensive dialogue, inquiry, game-play, and mentorship. Through multi-faceted workshops and a public forum, this initiative critically confronts gender representation and participation in our society’s fastest growing cultural medium.

This free public event features presentations by, and conversations with, five leading women gaming scholars and design artists on the topic of the future of girls, gaming and gender. There will be a Public Forum, panel presentations and moderated conversation onstage.

Panelists

Mary Flanagan, artist and scholar, author of Critical Play
Tracy Fullerton, game designer, educator and writer; Cloud; flOW; The Night Journey
Jennifer Jenson, scholar of gender and technology, York University
Susana Ruiz, media artist, game designer and scholar; Darfur is Dying and Finding Zoe
Erin Robinson, Indie Game Designer Puzzle Bots and Nanobots

Moderators

Janell Baxter, Assistant Professor, Interactive Arts and Media
Brendan Riley, Assistant Professor, English

Recorded Thursday, August 12, 2010 at Columbia College Chicago - Media Production Center Soundstage.